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Fictional Worlds - October 2009

Plot Outlining

October 30th 2009 11:57
This is the last full exercise. Tomorrow will be an optional prompt/exercise. Today you're going to put together a plot outline.

Plot Outline Part Two

Spend a few minutes picking out up to five ideas you like the most. Put stars beside them on the blank piece of paper. At the top write 'Outline' and underline it.

Look at what you've already decided. You want a concrete beginning, a fairly concrete ending, but a fluid middle. Decide when and how you want to begin your novel. Do you want to begin with a scene from your main character's childhood, or do you want to begin when your main character gets thrown into the adventure? Write a paragraph on the lined piece of paper describing how you want to begin your novel.

A paragraph, in this exercise, doesn't have to be long if you don't want to go into too much detail. It only needs two or three sentences. You just need to communicate a basic when, where, and who. How and why you can decide as you write, but you need an idea of your timeline, your setting, and your characters.

In what you think should be chronological order, (do this on a separate sheet if you want) list the plot twists, ideas, and introductions of characters that you really like. Play around with this order a little bit. Think about how meeting a new character at a different point in the story might change your characters and thus the story itself.

Write one event on the lined piece of paper, underline it, and write two to four sentences describing the when, where, and who of the situations. Maybe throw in a sentence about why or how, but again, that can be changed and decided later.

Repeat the last step with each of your events.

Now write up to three paragraphs about how you think the main character is likely to change throughout the story. Think about how your character reacts to challenges, think about how much they are willing to learn and to grow, and how much of the growth will be reluctant. Think about how people can change one another. And think about how the change in the character might change the end of your story.

Ask yourself how much you're willing to change what you had originally thought up for your ending. And then ask yourself if the ideas that you've come up with are worth the sacrifice; if not, pick other ideas you've had that you think might work better to replace these. But don't be afraid to change your ending. Unless you began this adventure with an end in mind-unless that is the first part of the story that came to you-it can always change.

Write two to four sentences about the ending of your novel. Discuss where, when, who, and briefly mention how and why. Remember that this can change, because your characters can go wild and drastically change your story, but having an end in mind makes you more ready to just work towards that goal.

If you think of any more possible plot points during this exercise, jot them down; you might need more than what you have come November. In fact, you probably will.

Prompt

Today I want you to write about your world for 1, 000 words. Write about the history of the different countries and how, over the years, they have gotten along or not gotten along.

Post a paragraph here. I'm always interested in reading your responses.
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Plot: Brainstorming&Outlining

October 29th 2009 11:39
By this point you've already picked out your plot and gathered some ideas. Today you're going to brainstorm a few more ideas, make some decisions and begin working on your outline.

This outline is going to be somewhat more detailed than what I normally use, but don't be afraid to modify it slightly or expand on parts you think are most interesting/important to your story.

Part One-Brainstorm

Earlier, I asked you to write a sentence that gives an idea of your main plotline. Your ideas should all sprout from this sentence. Use an idea web unless you find another method of brainstorming more effective.

Think about possible characters, possible subplots, possible scenes to get the necessary information from you to your readers. My brainstorm for my main novel come November, Phoenix Falling, has things such as 'Triad' written. These simple words give me ideas for more complex scenes, and I know generally what order they need to go in to show to the reader what the Council was like and how it fell apart, and what changed after it fell apart.

Brainstorm for fifteen minutes. Come up with as many interesting characters, plot twists, and subplots as you can. After fifteen minutes, stop, and spend five brainstorming possible endings for this novel. Make them vague. Pick one. Be aware that this might not be the ending, but if you begin with an end in mind it generally makes things smoother. What you come up with now will probably be similar to what you write at the end of your novel.

Part Two-Outline-Blank

You'll need a lined piece of paper and a blank piece of printer for this exercise. Today you will be using the blank piece of paper, tomorrow you will be using the lined piece of paper.

On the piece of printing paper, you're going to make decisions.

Take up to seven of the ideas that you just came up with, ideas that you really like and feel you can expand into large scenes or perhaps series of scenes. We're going to develop each of these a bit so that you can make more informed decisions.

Pick one idea, and write its heading from the idea web on the blank sheet of paper and underline it. Write a bulleted list of possibilities for this idea.

Think about:

~How, and why, this idea might happen with your story

~What this would add to your story (especially if this is a character)

~How this would change your story and characters

~How this could (realistically) change the outcome/ending of the story

~Why you want to write about this idea/character

Repeat this which each chosen idea. You should have 5-7 bulleted points for each idea, enough to have a good idea of what would be involved with writing each one.

Mull the ideas over in your head. Put them aside for a couple of hours, and before you go to bed, pick out up to four that you really like. Put checkmarks beside them. These are the plot points you are going to develop further tomorrow.

Prompt

Today I want you to write 1, 000 words about the mythology of the culture in which your story takes place. Think about common traditions among normal people and common practices among priests and priestesses, common views of various Gods and Goddesses, and the like.

Thanks for reading,
~Dianna
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Character Questionnaire Part Two

October 28th 2009 11:34
Today you're going to finish up the character questionnaire for both your villain and your main character. Remember that you can either have this conversation in your head or write it out as an interview scene.

~What is this character's biggest weakness? This can be physical or mental.

~What were this character's family relationships like in their childhood? (If the character is an orphan or something of the like, then whoever is directly in charge of them is who you should talk about)

~How does this effect your character throughout the story? (There may be phobias, depression, and other such things your character still deals with because of the past)

~What is this character's darkest secret?

~Why is that their darkest secret? (In other words, why do they feel the need to conceal it)

~What lengths are they willing to go to to conceal it?

~What is this character's passion? (What do they feel most compelled to pursue, ex. mine is writing)

~How do they pursue this passion?

~What has this character's lovelife been like?

~What are qualities this character admires in other people?

~Why?

~What are qualities this character dislikes in other people?

~Why?

~Which of these qualities is present in your character and how aware of these qualities is your character?

~What are this character's religious views?

~What are this character's political views? (Do they approve of the government, do they approve of methods of enforcing the law, are they pacifists or will they support war, that type of thing)

~What are some ways this character would like to change themself?

~What is this character willing to sacrifice for friends/family?

Prompt

Picture your villain in a certain situation, for example, planning a massacre, hiding in a castle that is under siege, or something of the like, and write 500 words of that scene.

Now repeat that, only from your hero's perspective.
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First I want you to repeat yesterday's exercise, only this time focusing on the Villain and making up their basic profile. Once you've finished that, move on to the character Questionnaire.

You should go through these questions with both your main character and your main villain; it is important to flesh out these two characters so that they seem real-like living, breathing people. Answers to the questions should be up to one paragraph long, no longer


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Pre-Nano Course: Character Building

October 26th 2009 11:51
Today I want you to make the official decision of what your main plot is going to be about. Summarize your main story in a sentence. Keep this on a separate sheet of paper from the main exercise, because this sentence is going to be a basis for the brainstorming and outlining exercise coming up in a couple of days.

Take a look at what you wrote yesterday. You should have some idea of a character from what you've written. Maybe you have an image of black hair and brown eyes clashing against pale skin wandering around in your head. Maybe it's a voice that's settled in and started making snarky comments. Maybe you see a cloaked figure limping through a battlefield littered with corpses


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Brainstorm pros/cons of each plot you've been looking at, and pick the one least challenging to plan and write, or the one that is most interesting to you. (Often these will not be the same.) Contemplate the following questions:

~What subplots can easily add to/work well with this plot


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Currency and a Class/Caste System

October 24th 2009 17:27
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Building A Magic System

October 23rd 2009 11:58
Some of you likely won't use this exercise, but for those of you who intend to have a strong presence of magic in your world and your story, there are some important things that need to be thought about.

One thing is that you may have decided to include multiple species in your world, things like Elves or Dwarves or what have you, and if you want their magic to be markedly different from that of the humans, you are going to need to define these rules


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Pre-Nano Course: Myth

October 22nd 2009 11:41
Today you're going to do a few things. The first thing I want you to do is brainstorm plot ideas. Think of good main plots, plots you would enjoy writing, think about subplots that would go well with the main plots, and think about characters likely to be a part of the story you want to write.

The second thing I want you to do is consider mythology. You aren't going to write a myth during this course but you are going to figure out a general idea of what your culture's mythology looks like


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Plot/Character Brainstorming

October 21st 2009 12:26
Today you're going to think about plot and character. Obviously the two are very deeply entertwined. A quiet character with no will to stand up for herself isn't going to lead an army into battle; and a stubborn character who's used to getting what she wants and is just a little bit mouthy isn't going to just let another character walk all over her.

So think about character


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Plot Brainstorming

October 20th 2009 12:13
You probably already know something about brainstorming. It's a good way to think of ideas, and to keep them in one place. Always write ideas down or you are likely to lose them.

Today you're going to brainstorm potential plots, conflicts that may develop in the world you've built over the last week


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Day Seven: Different Cultures

October 19th 2009 12:47
Today you're going to be working on building and connecting different cultures.

1. Write a list of countries in your world, and beside each name write three things that makes them unique


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Building A Culture

October 18th 2009 16:09
Today's exercise is to designed to help you build a culture. Culture includes things like history, art, music, and language. Now, during this course you aren't going to build an extremely complex history, history of art, or language; it's simply impossible in such a short time period. But you are going to build the beginnings of a culture, enough to write a book in it without the book seeming entirely flat.

Again you're going to research cultures of the world around you. We've looked at religions with Gods similar to yours, and those are probably the cultures you're going to want to look at as well; so quickly search up a couple websites about each culture. Don't use Wikipedia, unless it's a mini-Wiki (likely to be more reliable), because anyone can edit Wikipedia and it is not always a reliable source


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Building Gods Two And Prompt

October 17th 2009 16:07
Building Gods Part Two

This part of the exercise is longer than the last. Here we will go into moderate detail about the history of your Gods


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This post is divided into two sections. THe first is the template for a basic profile which works for any important character, and the second is an exercise to build a God/Goddess more completely for your world, which can be repeated with a number of Gods if you like.

Basic Profile-Template
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Day Three: Building Religion 2

October 15th 2009 12:19
This post contains a section for those working on multiple Gods and those only working with one deity. Scroll down and find whichever one you need.

NOTE: AT THE END OF THIS EXERCISE IS AN EXTRA BIT MEANT FOR BOTH GROUPS; SCROLL ALL THE WAY DOWN NO MATTER WHAT NUMBER OF GODS YOU ARE CREATING


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Pre-Nano Course: Building Religion One

October 14th 2009 12:37
This workshop is going to have a heavy focus on religion, as the majority of the worldbuilding I have done-and therefore feel comfortable helping you to do-is of this manner. Today you're going to answer a few questions, and tomorrow you will complete the second part of this exercise.

1. What religious beliefs do real-world people in similar climates to yours hold


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Day One: Mapping

October 13th 2009 12:28
Today your goal is to develop two maps. One is going to be of the continent on which your story takes place, and the other is going to be of the city in which your story begins. (Or town, or village.)

Figure out now what climate you want to write your story in. It's probably best to go with the climate you live in-something familiar for your first Nanowrimo. That way you don't have to do as


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One Last Thing To Look Through

October 10th 2009 18:31
The workshop will be starting on Monday, and I will not be posting here tomorrow. I just wanted to give you guys a link to one more useful thing:

The Educated Worldbuilding Guide is a wiki (and a thread on the Nanowrimo Fantasy forum) which has information on different cultures, geography, linguistics and other such useful information


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Course Materials/More Thoughts

October 9th 2009 11:59
To participate in this Pre-Nanowrimo course, you're going to need lined paper, graph paper, blank paper, pens, and pencils.

You want to think about what themes you might enjoy exploring in your writing, what kinds of religion you're comfortable writing, what kinds of climates you're comfortable writing in, and what viewpoints you're comfortable with. All great writers will at some point challenge their comfort zones as far as these things go, but your first Nanowrimo (or even your second) is not the time to challenge those comfort zones


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Break

October 6th 2009 12:15
Hi everyone,

Just so you guys know I'm not going to be posting again until Saturday or Sunday because right now all my energy needs to go into school, preparing the Pre-Nano workshop (I'm way behind), and preparing for my own Nanowrimo


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Some Things To Think About

October 5th 2009 12:27
This post is just to highlight some things you should think about at least a little bit before starting to plan your novel. The workshop will begin next Monday, the twelfth, and it will be eighteen days of planning and writing for prompts.

You'll want to do some thinking about what you're going to create in terms of world, story and characters before we actually begin the workshop


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Role-Playing And Writing

October 5th 2009 01:18
This is just a short post inspired by a post on another blog, Holly Lisle's. You can find the post below:

Writers Who Roll-Play
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More Reading Material

October 3rd 2009 16:46
I'm going to an arts festival tonight so my mind is incredibly ADHD. I've been trying to post something for the last two hours, and I'm officially giving up. I'm just going to throw you a couple links.

The first is to a contest, Trick Or Treat 2009, where you do one or more of a few things over the course of this month to enter. You could win a prize pack of six ghostly books, including Give Up The Ghost by Megan Crewe. I'm entering, and while I hope I win, I wish all my readers luck as well [ Click here to read more ]
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Some Weekend Reading

October 2nd 2009 12:32
Just a couple rants for you to read in the next two days. I'm printing a number of these out. You don't have to print it out, but you should reflect on each of these for a few moments and think about how you can use the advice when planning and writing your own novel.

How To Let Your Protagonist Make Mistakes is pretty straightforward. A great post discussing how we can make characters make mistakes without looking like complete idiots


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My First Nanowrimo

October 1st 2009 11:44
I remember my first Nanowrimo as if it was last year, not almost six years ago. I remember the long, eager wait for Nanowrimo, having discovered the existance of the contest in early December the year before my first Nanowrimo. I remember starting to write on the ancient laptop I had gotten from my grandmother.

I remember going to the events and seeing the people, the ones who encouraged me and the ones who doubted that an eleven year old could win Nanowrimo


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